I made all the illustrations, assets and the UI/UX design for this physics game.
The game was created in collaboration with programmer Timo Lang from Lang Engineering GmbH and Katharina Richter from PHSG as game designer.
It is called „Gravitas – Die Welt der Schwerkraft und Impulse verstehen“.
What particularly excited me about this project was the learning aspect. When students are introduced to scientific content in a playful way, my work seems especially meaningful.
You can play the gravity level here:
https://physikspiel-phaser.fly.dev/#Level3
Also a shooting shuttle level:
https://physikspiel-phaser.fly.dev/#Level5Game
