Philosophy

I translate your vision into design that works – and moves people.

I offer:

  • I develop 2D graphics that not only look good, but also specifically support the character and mood of a game. My focus is on stylized objects, icons, environments, and UI elements – always cleanly produced, technically sophisticated, and coherent within the overall design.
  • I work in a structured manner, communicate clearly within a team, and can quickly adapt to new styles. From the initial sketch to the final asset, I contribute ideas – not only as an artist, but also with an eye for game mechanics, target audience, and usability.
  • Remote work is part of my daily routine, and international coordination is no problem. I deliver reliably, organized, and with an eye for detail.

Customer testimonials


About me

Interests

Graphic design · Illustration · Art · Architecture · Game Design

Drive

Create useful and practical things · Create something beautiful for the eye and the soul · Develop design skills

Goals

Lead Designer

Special Skills

Realistic Illustrations · Architecture in Games · Technical Drawings

Creativity · Spatial Thinking · Structured Working Method · Mathematical Understanding

Outstanding Character Traits

High level of willingness to learn · Customer focus · Reliability · Patience


Software knowledge

Adobe Illustrator

Adobe Photoshop

Adobe Indesign

Affinity Designer

Affinity Photo

blender

WordPress

Adobe Premiere Pro

Construct 3

OpenArt AI

DreamStudio

Canva

Figma

Unity

3DSMax | SketchUp | Revit | Unity | AutoCAD


Logo

I chose Ju as my nickname because I think it sounds nice. I use it as a suffix to my real name and as a logo for my services.